Gost Rush
Ghost Rush is a compact top-down arcade racing prototype focused on responsiveness, readability, and replayability.
This project was built in Unity 6.2 as a playable portfolio piece to showcase gameplay programming, lap logic, ghost replay systems, UI flow, and general polish in a small but complete arcade experience.
Features
- responsive Rigidbody2D top-down car controller
- support for the new Input System
- track collision and checkpoint validation
- 3-second countdown before race start
- lap timing with Best Lap and Last Lap
- persistent ghost replay system
- local save/load of best lap and best ghost
- quick reset with R
- arcade music with mute toggle
Goal
The objective is simple: complete a lap, refine your line, and beat your own best performance.
Controls
- WASD / Arrow Keys — Drive
- R — Reset Best Lap and Ghost
Portfolio Note
This prototype was created as a focused portfolio project to demonstrate Unity gameplay systems, iteration, and arcade-feel polishing in a browser-playable format.
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | l.dipietro |
| Genre | Racing |
| Made with | Unity |
| Tags | Arcade, Singleplayer, Time Attack, Top-Down, Unity |
| AI Disclosure | AI Assisted, Graphics |



Leave a comment
Log in with itch.io to leave a comment.